Character Sheet version change lists. This is mostly for my own reference, because god knows how I'll remember every feature and change if I don't document for review as I go.

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Site and software copyright © 2008 Martin "Pfhoenix" Actor. D&D is trademarked and copyright by Wizards of the Coast. 4th Edition rocks.




Change lists

v0.8 (in progress)

  • Equipment now selectable for the basic list
  • Simplified internally how much data is represented when read from a data file
  • Graceful handling of program crashes is now implemented
  • Support for loading and unloading external content modules implemented
  • Unloading a content module results in that content removed entirely from active use
  • Fixed a bug that prevented the Toughness feat from affecting maximum hit points

v0.7.9

  • Toughness and Jack-of-all-Trades feats now auto-calc their bonuses
  • Racial ability score bonuses now show up in a new textbox
  • Removed colorization of ability text on racial ability bonus
  • Added a new ability score dialog box that allows free-form, random, and point system setting of ability scores
  • Racial ability score bonuses now selectable at any time
  • Class trained skills selectable at any time via a new dialog box
  • Fixed weapon proficiency feats to be individual weapons instead of weapon groups
  • Added appropriate weapon proficiency feats to race data

v0.7.8

  • Added automatic feature usage to feats in general (only feats with simple features have these auto-populate)
  • Fixed and re-enabled printing
  • Fixed the "Other Equipment" button not working

v0.7.7

  • Added missing feat Arcane Initiate (Multiclass Wizard)
  • Implemented basic multiclass support

v0.7.6

  • Paragon path features and powers now in place
  • Paragon path dropdown now auto-updates with every time it's clicked (fixes issues with prerequisites for path not reflecting properly in the list of presented paths to the user)
  • Lots of good internal code cleanup (lambda expressions FTW)
  • Epic destiny features and powers now in place
  • Epic destiny dropdown functions like Paragon path dropdown
  • Fixed Weapon Focus feats requiring Weapon Proficiency feats

v0.7.3

  • Rituals selectable by players and popup details appropriately
  • Popup control, as well as detail rendering, now properly handles scrolling (was largely affected by rituals)
  • Fixed HP and surges boxes being editable (messed with calculations)
  • Annoying scrolling behavior when windows popup and go away, or when changing tabs, has been fixed
  • About box finally added

v0.7

  • Power selection process now prevents listing powers you already have
  • Feats now in the internal database and selectable taking into account prerequisites
  • Class feats now auto-populate into the feat list and are handled properly when class changes
  • Class skills show up as green as a visual indicator
  • Class trained skills show up as red as a visual indicator
  • Class trained skills are auto-selected and enforce checked (trained) status until class is changed
  • Selecting a power/feat from the list dialog box now removes the extra "OK" button click through
  • Class features that are not selected independently by the player are automatically listed
  • Class features selectable by players can be selected and groups of benefits are handled properly
  • Race features now in the internal database and populate automatically into the boxes they belong in
  • Fixed some textbox values not updating dependencies properly
  • Saving and loading now works 100%
  • Abilities modified by race now show as red to give visual indication

v0.6

  • First round of powers added
  • Power lists now show properly according to class, level, utility, and usage frequency
  • Power lists allow popping up details on the power via right-clicking on the power in the box

v0.5

  • Dependency network infrastructure and initial node development underway
  • Many stats and controls are wired up to the dependency network and populate appropriately
  • App is largely usable for getting basic stats started for new characters

v0.4

  • Layout of controls complete
  • All controls are editable, but no stat calculations are wired up yet